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CoD Warzone's New Pacific Map May Fix Some of Verdansk's Biggest Problems

Call of Duty Warzone Pacific Map

Photo: Activision Blizzard

While the recent Telephone call of Duty: Vanguard showcase was supposed to focus on the upcoming game'southward multiplayer modes (and mayhap help distract people from Activision Blizzard's ongoing harassment lawsuit and the fallout of the accusations made in that lawsuit), it's hardly a surprise that nearly Call of Duty fans are instead focused on the brief glimpse of Warzone 's new Pacific map that we got during the Vanguard event.

Nosotros don't know everything about this new map yet, but we do know that it is designed to resemble a Pacific island, volition of course be tied into Vanguard 's WW2 storyline in some way, and will not launch with Vanguard but rather be available quondam before long thereafter. Obviously, that leaves u.s. with a lot of unanswered questions regarding the map and what it means for the future of Warzone .

Having said that, we have a pretty good idea almost his new map will likely address the biggest issues with Warzone's Verdansk and Verdansk '84 maps. Hither are just a few ways that this upcoming Pacific battlefield will help breathe life new life into the absurdly popular battle royale.

Warzone's Pacific Map Seems To Offer More than Cloud Coverage and Less Lens Flare Interference

Ane of Verdansk's biggest (and strangest) problems has always been the map's utilize of lens flare effects and how those effects often make it unnecessarily difficult to spot enemies (especially snipers). The Warzone team has responded to these concerns in the past with relatively pocket-sized updates, but it seems like it was e'er going to be difficult for them to make substantial changes to the existing map/engine.

While we may exist making too much out of the various clouds we saw over Warzone 'southward new Pacific map, it actually does seem like those clouds could offer a more organic way to at least reduce the amount of lens flare acquired by the boxing royale's digital sun. At the very least, Warzone 's Rebirth Island area featured much-improved lighting effects, then this Pacific map should exist at to the lowest degree as good as that was.

Warzone'southward Pacific Map Should Result In More than Events/Updates

There was a strange moment during the Warzone Pacific map reveal when Creative Director Amos Hodge mentioned that his new map "actually opens the doors to how we can craft the narratives and events." Unfortunately, Hodge did not expand on how this new map will actually do simply that.

Yet, it'southward nice to hear that the Warzone team is already focused on such updates. Warzone is one of the worst battle royale games in the world in terms of providing consistent and compelling content updates, so if there'southward any way that this new map will make those updates a little more than mutual, then it'southward already a big win for the boxing royale'southward fans.

Warzone's Pacific Map Looks Similar it Will Ameliorate Verdansk'southward Open Spaces

Generally speaking, you don't want to get defenseless in one of Verdansk'southward many open spaces for too long. They're 1 of the battle royale's most consistent and prevalent decease traps, and they honestly seem to exist mostly every bit a practical way to connect the map'south various landmark locations.

Interestingly, even a cursory glimpse at this new Pacific map seems to suggest that it will at least partially accost that particular design shortcoming. At the very least, the Pacific map's abundance of trees and other natural encompass opportunities should offering more places to hibernate if y'all do happen to be caught out in the wild for as well long.

Warzone's Pacific Map is Already More than Colorful and "Live" Than Verdansk

We didn't need to see much of Warzone 's new Pacific map to immediately capeesh that it'south significantly more colorful and "alive" than Verdansk ever was.

At that place's an statement to be had regarding whether or not that's a big deal from a gameplay perspective, only given how night, depressing, bleak, and generally visually unimpressive Warzone 's Verdansk map has been and so far, it's nice to know that the Warzone team seems to have remembered that brown and grey are, in fact, not the only available color options.

Warzone'due south Pacific Map Size Suggests Verdansk'due south Best Features Will Survive the Transition

The Phone call of Duty blog suggests that Warzone 's new Pacific map will exist "roughly the size of Verdansk" and will benefit from what the developers have learned "from the community over well-nigh two years." It remains to be seen what the 2d function of that statement will hateful, but the first part seems to suggest that the Warzone team is well aware of what they got right the first fourth dimension.

Verdansk'south problem has never been the size of its map (which was honestly nigh perfect correct from the start) merely rather the fact that so many players have but figured information technology out at this indicate. It'south encouraging to know that they're not trying to make everything bigger but rather emphasize making everything feel different and new.

Source: https://www.denofgeek.com/games/call-of-duty-warzone-new-pacific-map-details-verdansk-size-features-problems/

Posted by: clapperhavers.blogspot.com

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