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Far Cry 6 map: which territory should you go to first?

Far Weep 6 map: which territory should you become to first?

Should you visit Madrugada, Valle De Oro, or El Este get-go?

A map of Yara in Far Cry 6.

Desire to know which territory you should go to first in Far Cry vi? In true Ubisoft fashion, Far Cry half-dozen drops players into an incredibly large and open-ended map, where soon after the get-go starting missions you'll have the liberty to pick where in the enormous island of Yara y'all want to visit. Each of the 3 major territories is packed with content, characters, and pets - and then have a read near each one below and find out which territory y'all should commencement with in the Far Cry 6 map.


On this page:

  • Far Cry half dozen map: which territory should you go to kickoff?
  • Madrugada
  • Valle De Oro
  • El Este
  • Other territories

Far Cry 6 map: which territory should you go to first?

As you'll know if you've read our Far Cry 6 tips and tricks guide, the map of Yara is absolutely massive. Once y'all leave Isla Santuario, the starting island of Far Cry vi, the game actually starts to open up. From the tiny Libertad Island you will quickly be given gratuitous reign to travel anywhere in Yara. Aside from the capital, Esperanza, which nosotros'll talk nearly after, there are three main territories in Yara: Madrugada, Valle De Oro, and El Este.

Each of these territories is roughly equal in terms of size, difficulty, and the amount of fourth dimension yous'll spend there completing main operations and side quests. Within each territory you must brand contact with a certain group and help them out enough that they'll agree to support you in the invasion of the uppercase afterward on in the game. But the order in which you visit these territories is entirely up to you.

A map of Yara in Far Cry 6.
The 3 largest territories on the Far Cry vi map can exist tackled in any order yous similar.

Having said that, Madrugada is a great first place to start. As the beginning of the production concatenation of Viviro, the cancer-treating constitute upon which the antagonist Anton Castillo's wealth and power is founded, it'southward an ideal territory to start at from a storytelling standpoint - and it's filled with great characters and compelling family drama between the Monteros. You as well unlock the Guerrilla Camp at the Monteros' farm very chop-chop, and its position to the far south of the territory makes for a rather satisfying northward push as you lot piece of work through the territory conquering enemy camps and destroying Anti-Aircraft Cannons.

Only a close 2nd-place is El Este, simply because I love the environment there. Information technology's as well filled with its share of drama and great characters (particularly El Tigre), but at that place's something particularly special about getting lost in the jungle-filled mountains, hunting down enemy soldiers amidst the wild flora and fauna of Yara. If you want to deviate from the path recommended by the game, I'd get to El Este showtime.

Some other thing worth bearing in heed is that later on setting foot in each territory'southward main Guerrilla Camp, yous'll quite quickly gain access to a quest which tin can unlock a certain Amigo. So if you lot're later on a specific animal companion, this may influence your choice of which territory to explore outset.


The territory of Madrugada in Far Cry 6.

Madrugada

Madrugada is composed mainly of tobacco farmland, and information technology is the home of the Monteros - a powerful and influential family of farmers-turned-freedom-fighters who demand help staying alive and relevant while Anton Castillo and his nephew Jose enslave Madrugada'southward populace and fix them to work as cogs in the Viviro production car.

Information technology's a great place to begin your journey on the Yaran mainland - filled with not bad quests, colourful characters, and family squabbles. It's as well where you tin can find and unlock Chorizo the canis familiaris as an fauna companion, and so that'southward a big plus.


The territory of Valle De Oro in Far Cry 6.

Valle De Oro

Valle De Oro requires your attention because it is domicile to Maximas Matanzas, a rap coiffure led past Talia and Paolo, whose influential voices will be very of import in the upcoming disharmonize against Castillo. It'southward the most sprawling territory of all, reaching all the way to the northmost part of Yara - and the north-eastern section of Valle De Oro is habitation to Castillo'southward own influential voice: his Minister of Civilisation, Maria Marquessa, who needs to be taken out of the picture as presently as possible.

Completing the first main quest in Valle De Oro brings you lot to the new Guerrilla Camp led past Maximas Matanzas, and here you lot can commence on a quest to unlock Blast Boom, another canine companion.


The territory of El Este in Far Cry 6.

El Este

El Este is a mountainous region filled with thick jungle and enough of opportunity early on for parkour, climbing, and sliding around everywhere. High in the mountains live the Legends Of '67, the fighters who overthrow Castillo's father dorsum in the day. Libertad needs their help with the invasion of Esperanza, but they're not the only freedom-fighters in El Este. Younger blood exists in the form of La Moral, led past Yelena and Jonrón - and it is quickly revealed that they don't particularly see eye-to-eye with the Legends. Yet, anyhow. That, of course, is where you come in.

El Este's thick jungle adds a certain something to your Guerrilla-ing effectually, and the sheer verticality of at least the southern half of the territory is a welcome change from the relative flatness you'll notice elsewhere. Shortly afterwards meeting the Legends you'll be able to start a quest to unlock Chicharrón, a bloodthirsty rooster with a terrible temper. Who knows, you may not need whatsoever more than convincing than that.


Far Cry 6: the player parachutes towards Esperanza, the capital city of Yara.

Other territories

Aside from Madrugada, Valle De Oro, and El Este, there are three other territories that brand upwards Yara. And in fact, by the time you come to ready human foot on the master three territories, you'll already have ready foot in the others.

Esperanza is the capital of Yara, and the base of operations of Anton Castillo and his son, Diego. It is where you began your journeying as Dani in the opening moments of Far Cry 6 as you attempted to escape Yara. Information technology'south also, every bit you might imagine, the most heavily guarded territory of all - a veritable fortress of a city filled with patrolling elite guards and restricted areas. You're generally encouraged not to set foot there (at least early) unless the story missions give yous a reason to go there.

Isla Santuario is the true starting island of Far Cry 6. Information technology's fairly modest and adequately safe compared with the rest of Yara, but it's still filled with enemies, secrets, and wrongs to exist righted in the proper noun of Libertad.

Once yous complete the main missions in Isla Santuario, you and Clara will transport off towards Libertad Isle, which is essentially your ain base of operations of operations throughout the game. Y'all tin return to this tiny island whenever you desire to chat with Juan or just want a break from the endless enemy patrols you lot'll find everytwhere else in Yara.


Hopefully this quick primer on each of the territories that make up Yara in Far Weep 6 has served y'all well. If y'all're at this point in the game, you lot may desire to check out our pages on how to become Depleted Uranium and Gunpowder to unlock and upgrade your equipment. It's also a adept idea to sympathise the different ammo types in Far Weep half dozen.

Source: https://www.rockpapershotgun.com/far-cry-6-map-territories

Posted by: clapperhavers.blogspot.com

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